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Great games, for every player.

PlayStationNintendo SwitchXboxAndroidAppleUnreal EngineUnity
50+
GAMES
70+
SKUS
40+
PARTNERS

Expertise at every stage of development.

Unreal Engine Service Partner 2025 badge
// OFFICIAL RECOGNITION
Unreal Engine
Service Partner · 2025
Unreal Engine
UE4 · UE5
Unity
ENTERPRISE
C++
CUSTOM ENGINES
  • Co-Development

    Embedded teams for engineering, design, art, and production.

  • Console & Mobile

    Ports and releases across PlayStation, Xbox, Nintendo, iOS, Android.

  • Performance

    CPU, GPU, and memory optimization. 120fps targets. Optimizations per platform.

  • Cross-Platform Multiplayer

    Crossplay, matchmaking, lobbies, progression, online services.

  • Remasters & Remakes

    Legacy games remastered or rebuilt for modern platforms, hardware, and players.

  • Live Operations

    Ongoing engineering, updates, maintenance, and release support.

  • Production & Certification QA

    QA, certification, submissions, and platform compliance.

Case studies.

01
Legacy of Kain: Defiance Remastered
CRYSTAL DYNAMICS · 2025–2026

Legacy of Kain: Defiance Remastered

A PS2-era engine modernized for current consoles without losing its look and feel - thousands of textures uprezzed, every character rebuilt, a custom map editor, and modern renderers with volumetric lighting.

RemasterEngine ModernizationPorting
02
VALORANT - Console
RIOT GAMES · 2021–2024

VALORANT - Console

An embedded team of five engineers working day-to-day with Riot for three years: custom renderer support on every platform, gamepad design tools, and performance work to reach 120fps on console.

Co-Development120fps OptimizationCross-Platform Multiplayer
03
Tomb Raider: Definitive Edition
CRYSTAL DYNAMICS · 2023–2024

Tomb Raider: Definitive Edition

Definitive Edition and Shadow of the Tomb Raider brought to the Microsoft Store: legacy codebases merged, Xbox Live services preserved, and 16-player multiplayer rebuilt through GDK & PlayFab.

PortingCross-Platform MultiplayerPlatform Certification
04
Dispatch
ADHOC STUDIO · 2026

Dispatch

Co-development alongside AdHoc Studio to bring their narrative adventure to console platforms - platform integration, optimization, and certification handled so the team could stay focused on the game itself.

Co-DevelopmentPlatform Certification
05
Tokyo Scramble
2026

Tokyo Scramble

Console porting and platform certification, coordinated between the Seattle and Yokohama studios - a project that shows the two-studio model working end to end, from engineering through first-party submission.

PortingPlatform Certification

50+ games. 70+ SKUs. And counting.

Spirit CrossingAnother Crab's TreasureFor The King IIShinobi: Art of VengeanceSuper Bunny ManWizard of Legend 2Coral IslandFarming Simulator KidsLoddlenaut
Omega StrikersPotionomicsTrombone ChampWizard with a GunAmong UsCursed to GolfFall GuysFloppy KnightsGarden Story

Seattle and Yokohama studios

Line-art Seattle skylineLine-art Yokohama skyline
Seattle
WESTERN PRODUCTION
Yokohama
ヨコハマ · PLATFORM RELATIONSHIPS
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